Kodaxmaxs Kenshi Overhaul

https://store.steampowered.com/app/233860/Kenshi/

Steam version: https://steamcommunity.com/sharedfiles/filedetails/?id=2404127478
Nexus version: https://www.nexusmods.com/kenshi/mods/817/

I lost the files to my original overhaul and kinda wanted to start from scratch anyway.

This overhaul is focussed on reducing downtime and time spent on tedious tasks, in favour of more chaotic, creative and difficult combat and survival scenarios.

digineaux.com

Features:

Game Settings

  • Max simultaneous incoming attacks increased from 1 to 5.
  • Blunt organ damage increased by 20%
  • Max damage resist 90% from 65
  • Bonus damage taken when in negative damage resist 99% from 65
  • initials bleed loss halved
  • max faction size set to 256 from 30
  • max squad size 256 from 20
  • max squads 256 from 10
  • prison time halved
  • get hungry twice as fast while encumbered instead of 70% faster
  • heal faster while fed
  • All food has less nutrition
  • Hunger loss is 2x slower
  • med kits drain quicker for novices and slower for masters
  • bed heal rates doubled
  • bleeding takes much longer to stop when untreated
  • body recovers blood faster
  • untreated injuries get worse faster
  • Toughness has greater effect on untreated injuries
  • crippled body parts bleed twice as much
  • toughness has greater effect on knockout thresholds
  • nights are a bit darker
  • sun rises at 6 am and sets at 8pm was 5am and 23pm
  • people weigh 60, was 30
  • carryweight around 23% better
  • base carry weight doubled to 30

Mele Weapons

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Jitte – For efficient knockouts

Efficient knockouts and some armor pierce

Designed for apprehending criminals rather than murdering foes.

Heavy Jitte –

Efficient knockouts and some armor pierce

Designed for apprehending criminals rather than murdering foes.

Spiked Club – For when you want their broken bones to bleed

Good vs flesh, bad vs armor and robots, lots of bleed and blunt

Iron Stick – The bug Swatter

Good vs bugs, weak vs animals. bonus vs robots

Mercenary Club – The bounty hunters choice

Heavier, more damage to humans, slightly increased damage vs animals.

Good vs Armor.

Good indoors.

Extra defence

Iron Club

Good Armor piercing

Better vs robots

little heavier

Great indoors

Falling Sun

Great cut damage

less bleed

not great vs robots

Great cut damage

less bleed

not great vs robots

awful indoors

Plank – Too big to be called a sword

What good is armor against it’s sheer weight?

more blunt damage than cut

Much heavier

What good is armor against it’s sheer weight?

more blunt damage than cut

Much heavier

Bonus vs larger anaimals

Fragment Axe – Make em bleed

better against armor

way more bleed

more cut then blunt

a bit heavier

Not great indoors

poor indoors

Guardless Katana – Show no fear!

Weak vs armor

superior bleed

effective against humans

poor vs robots

great attack

poor defence

Weak vs armor

superior bleed

effective against humans

poor vs robots

great attack

poor defence

Good indoors

Katana – A more refined weapon, from a more refined age

Weak vs armor

good bleed

Effective in the hands of the unskilled

poor vs robots

poor defence

Good indoors

Ninja Blade – cheap, light , effective

very Weak vs armor

alright bleed

very Effective in the hands of the unskilled

poor vs robots

low damage

great indoors

Nodachi

great for skilled swordsmen

terrible in the hands of a novice

Great bleed

Some blunt damage

good cut damage

poor vs robots

Topper – like the nodachi but more practical

average bleed

decent vs all enemy types

Some blunt damage

good cut damage

alright indoors

Wakizashi – death by a thousand cuts… or bleeding out

Best bleed

Terrible against armor and robots

Fantastic vs flesh

poor cut damage

amazing indoors

very light

Polearm – keep the savages at bay

Good AOE Damage

Fast mobile long ranged attacks great for avoiding incoming attacks

Great for hunting

often strikes with the pole for blunt damage

Heavy Polearm – keep the armoured savages at bay

Good AOE Damage

Fast mobile long ranged attacks great for avoiding incoming attacks

Great for hunting

often strikes with the pole for blunt damage

extra weight increases effectiveness vs Armor

Naginata – Bleed on a pole

Good AOE Damage

Fast mobile long ranged attacks great for avoiding incoming attacks

Great for hunting

Great bleed

no blunt

poor vs armor and robots

Naginata Katana – The veterans choice

Good AOE Damage

Fast mobile long ranged attacks great for avoiding incoming attacks

Great for fighting multiple humanoids

alright bleed

some blunt

poor vs armor and robots

Staff – A deceptively effective method of knocking someone on their ass

no cut or bleed damage

Good blunt damage

great defence

alright indoors

Desert Sabre

Designed to defend from desert dwelling animals. Bonus vs animals commonly found in desert biomes and a defence bonus.

Foreign Sabre – Who needs a shield?

Defense focussed weapon

Holed Sabre – The bodyguards choice

Light enough for easy travel, thick enough to block any weapon and a solid crossguard make this a great all round weapon.

Ringed Sabre – Attack their morale

Bonus vs humans to simulate it’s intimidating rattling. Bad vs creatures and robots, cos they don’t give a damn.

Horse Chopper – Dismember animals

Designed for decapitating and dismembering mounts, this weapon is well suited to dealing with any wildlife.

Longsword- the reliable sidearm

Can be wielded by any old idiot, light, average damage vs everything

Combat Cleaver

Fairly average, with a bit better robot damage

Short Cleaver – Unchanged

Long Cleaver

Very high damage

solid Armor piercing

great vs robots

poor vs animals

Moon Cleaver

This weapon is dumb and way too strong in vanilla. I nerfed it’s damage, but gave it better robot damage.

Paladins cross

Incredible damage vs the heathens (basically non- greenlander humanoids).

Less damage vs holy born (greenlanders)

Checkout the video:

Updates:

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