Synergetic Perk Overhaul – Enderal Mod
Get the mod here: https://www.nexusmods.com/enderalspecialedition/mods/197 AdFly
This will alter and/or move most perks to give specialist builds more options and make hybrid builds more reasonable. Rather than locking you to a specific weapon or spell school, you might simply focus on damage or spell duration for example.
Ideally most perk trees will have something to benefit most builds, without making too many perks that are absolutely essential to a build. Perks are also less specific, spell magnitude perks in the elemental tree now effect all spells, while perks increasing the magnitude of specific spells were replaced for example.
Some Features:
In vanilla phasmalists had to spend 3 whole perks, before they got any benefit at all. Now you can get the basic features with one perk.
Sinistrope now focuses on improving debuffs, spell durations and summons. As such it’s talents have been replaced with summons and debuffs. In my opinion the vanilla talents didn’t even fit the vanilla sinistrope tree apart from the flavor text.
Compatibility
This should be compatible with everything. Though obviously other mods that effects the same perks will overwrite or be overwritten depending on your load order (last loaded/ lowest in the list overwrites previous mods).
We are looking for people to test the mod and brainstorm some perks!
It would be a huge help if people could mention if a perk effect is or is not working. Even if you just use the mod during normal play and make a note of it as it comes up.
Have an idea for a perk we’ve not yet finished? add your ideas to this sheet: https://docs.google.com/spreadsheets/d/19h8JGbnTw3LluAsiLPYUH8Yh1qKplK10sw5MK-BCE0s/edit?usp=sharing
Or the comments section.
We are interested in hearing balance concerns as well!
Synergetic Perk Overhaul 0.2 update
Changes: removed edits to the skeleton leveled weapon list. Bone judges now also pull from a custom list which includes staves and a bow. Bone judges now start with 300 arrows whether they have a bow or not. Elemental adept: all spells 70% more powerful Elemental Expert: all spells 95% stronger Impact Perk: Dual casting…