Modding

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Synergetic Perk Overhaul 0.2 update

Changes: removed edits to the skeleton leveled weapon list. Bone judges now also pull from a custom list which includes staves and a bow. Bone judges now start with 300 arrows whether they have a bow or not. Elemental adept: all spells 70% more powerful Elemental Expert: all spells 95% stronger Impact Perk: Dual casting…

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Synergetic Perk Overhaul – Enderal Mod

Get the mod here: https://www.nexusmods.com/enderalspecialedition/mods/197 AdFlyThis will alter and/or move most perks to give specialist builds more options and make hybrid builds more reasonable.  Rather than locking you to a specific weapon or spell school, you might simply focus on damage or spell duration for example.Ideally most perk trees will have something to benefit most…

Craftable Bound Weapons: A Skyrim and Enderal SE mod release
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Craftable Bound Weapons: A Skyrim and Enderal SE mod release

Allows the player to craft and temper fully functional permanent bound weapons and arrows. Can be crafted at any smithy for 2 filled grand soul gems and tempered for 1 grand soul gem at any grindstone. Fully compatible with relevant perks and most perk mods (bound weapons inherit perks both from conjuration and their relevant…

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Setting Up MCM for Creation kit Skyrim SE

Grab the sdk from the github of skyui or grab the scripts from the mod and put the .psc files in “Skyrim Special Edition\Data\Source\Scripts” and the pex files in the normal “Data\Scripts” Launch CK and open your mod (you don’t need SkyUi as a master). For this tutorial select the skyrim esm and update esm….

Addon – crafting restrictions removed for Craftable Unenchanted Clothing weapons armor and staffs
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Addon – crafting restrictions removed for Craftable Unenchanted Clothing weapons armor and staffs

This is an addon made by request, you can view it here AdFly. It simply removes the perk and quest completion restrictions on all the items added by the fantastic Craftable Unenchanted Clothing weapons armor and staffs by User_1134155 on the Nexus. It obviously requires the original mod to be loaded first/ above it. Get…

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Kodaxmaxs Kenshi Overhaul

lost the files to my original overhaul and kinda wanted to start from scratch anyway.This overhaul is focused on reducing downtime and time spent on tedious tasks, in favor of more chaotic, creative and difficult combat and survival scenarios. Features: Game Settings: Max simultaneous incoming attacks increased from 1 to 5.Blunt organ damage increased by…

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Farm everything everywhere – Kenshi Mod

Se more details and mod links here: https://digineaux.com/farm-everything-everywhere-including-deadzones/ This Kenshi mod makes farming viable in every region, freeing up some new base locations and enabling the player to do more in a single playthrough. Every zone that normally has 30% or less, now has 30% fertility . If it was 30% or lower, but still…

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Ordinators Vancian magic less crippling – Skyrim Mod

Checkout my other stuff here: Digineaux.com What? By default Ordinators Vancian perk prevents casting by setting a Magicka drain at like 99999 per second or something. I significantly reduced it, so now you could chug a potion and quickly throw a spell or 2 before your mana drains away again. Get the mod here: https://www.nexusmods.com/skyrimspecialedition/mods/34152?…

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Wizards Pocket Study – More Bug squashing

Get the updated mod here: https://www.nexusmods.com/skyrimspecialedition/mods/14923 Video tour coming soon! Checkout my other stuff here: Digineaux.com Changes: Removed the duplicate mannequins from the forge. Replaced the crummy old dwarven slab, with a fancy double bed. The bed now also should count as being a safe owned bed. fixed the broken Aetherious storage in the forge…