/ Modding Releases

Modding Releases

WazHack Unnofficial Modding GUI – Alpha release
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WazHack Unnofficial Modding GUI – Alpha release

Get it here: https://www.nexusmods.com/wazhack/mods/2/?tab=description Or here: https://github.com/digineaux/WazHackModGUIUnnoficial A graphical interface for creating class mods for WazHack. It’s not pretty but it works… usually. The basic features are there and working. But i need helping testing stuff and finding bugs, so keep the bug reports coming! video here: https://youtu.be/DNvlJLRxpNo click “code”. The green button in the…

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Golden Progression V2 1.0!

Finally Version two has fully working basic features. I had a breakthrough learning the applications of functions that streamlined the process significantly and reduced the amount of code to around 30% of what it was. I also swapped out the clunky sliders for snappy buttons and overhauled the features to buy entire skill levels rather…

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Synergetic Perk Overhaul – Enderal Mod

Get the mod here: https://www.nexusmods.com/enderalspecialedition/mods/197 AdFlyThis will alter and/or move most perks to give specialist builds more options and make hybrid builds more reasonable.  Rather than locking you to a specific weapon or spell school, you might simply focus on damage or spell duration for example.Ideally most perk trees will have something to benefit most…

Craftable Bound Weapons: A Skyrim and Enderal SE mod release
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Craftable Bound Weapons: A Skyrim and Enderal SE mod release

Allows the player to craft and temper fully functional permanent bound weapons and arrows. Can be crafted at any smithy for 2 filled grand soul gems and tempered for 1 grand soul gem at any grindstone. Fully compatible with relevant perks and most perk mods (bound weapons inherit perks both from conjuration and their relevant…

Addon – crafting restrictions removed for Craftable Unenchanted Clothing weapons armor and staffs
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Addon – crafting restrictions removed for Craftable Unenchanted Clothing weapons armor and staffs

This is an addon made by request, you can view it here AdFly. It simply removes the perk and quest completion restrictions on all the items added by the fantastic Craftable Unenchanted Clothing weapons armor and staffs by User_1134155 on the Nexus. It obviously requires the original mod to be loaded first/ above it. Get…

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Farm everything everywhere – Kenshi Mod

Se more details and mod links here: https://digineaux.com/farm-everything-everywhere-including-deadzones/ This Kenshi mod makes farming viable in every region, freeing up some new base locations and enabling the player to do more in a single playthrough. Every zone that normally has 30% or less, now has 30% fertility . If it was 30% or lower, but still…

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Ordinators Vancian magic less crippling – Skyrim Mod

Checkout my other stuff here: Digineaux.com What? By default Ordinators Vancian perk prevents casting by setting a Magicka drain at like 99999 per second or something. I significantly reduced it, so now you could chug a potion and quickly throw a spell or 2 before your mana drains away again. Get the mod here: https://www.nexusmods.com/skyrimspecialedition/mods/34152?…

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Wizards Pocket Study – Skyrim Mod

View the full mod page here Currently only the forge,nexus and study have been implemented. The nexus and study are pretty much finished, the forge has a long way to go, but is fully functional. u can also fast travel from anywhere in the home.Accessing the home is done by activating the book automatically added…

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Random Start – A Unique Beginning. Mod for Kenshi

See more details and mod links here: https://digineaux.com/random-start-a-unique-beginning-mod-for-kenshi/ This mod adds 3 new starts to Kenshi. They will randomize most variables for the start of the game with different parameters depending on which you pick. <figure></figure> The first option is completely random stats, from -100 to 100, each individual stat can fall anywhere between those…

Golden Progression
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Golden Progression

This mod allows you to purchase skill XP with gold via the mcm. Leveling up works as normal and you can’t directly buy player levels. Neither game nor the SKSE exposes the required code for that (though i believe some modders accomplished it with .net plugins, which are beyond my current skill). Skills already require…