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Wacky Wild Magic 2.0
For Baldurs Gate 3. Main module Compatibility: Edits file entry: Shared/Stats/Passive/WildMagic Using another mod that edits the same entry, will cause one to overwrite the other (bottom of load order, last to load overwrites those above/before). This can cause unpredictable bugs or partially working features. Features:…
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Fuzzy Search for Godot 4
Get it here: https://github.com/digineaux/FuzzySearchGodot4 Fuz.hybrid_score(string,string) Will return a score(float between 0-1) representing how closely the two strings match. 1 being an exact match, 0 being not a match at all and 0.5 being aproximately a 50% match. This system can account for empty spaces, case…
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Tainted Grail: Side with Galahad or Keeper Captain
If you want to avoid all spoilers, I reccomend siding with Galahad. You get magic items and a more reasonable narrative motivation. Don’t read further. Galahad If you side with Galahad, exposing and killing the traitorous Captain and Chieftan One Eye, then Fearghas our favourite…
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Modular Finesse Weapons
A mod for Baldurs Gate 3, compatible with all patches past and probably future. This mod adds the Finesse tag to weapons, allowing them to use Dexterity for attack rolls if the characters dex is higher than it’s strength. It also allows them to be…

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Load an image from a file at runtime
Get it Here: https://ko-fi.com/s/30bb7aa9cb To use; The scripts contain comments explaining how they work. It should be relatively easy to repurpose this for your usecase. But if you want a particular tutorial covered leave a comment.

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Draggable Windows and UI for Unity
Get it here: https://ko-fi.com/s/ac8866fdc3 A script that allows you to click any UI element and make it or it’s target follow the mouse. You could create functionality similar to microsoft windows ability to drag open windows around. You can toggle between click and hold or…

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How to Create a Trait mod for Starfield
Caveats off the bat, this will not involve scripting and we are limited in what we can edit and create without scripting. I will probably do a scripting tutorial eventually, but no promises. We can still do alot of things without it though. Setup our…



