- removed edits to the skeleton leveled weapon list. Bone judges now also pull from a custom list which includes staves and a bow.
- Bone judges now start with 300 arrows whether they have a bow or not.
- Elemental adept: all spells 70% more powerful
- Elemental Expert: all spells 95% stronger
- Impact Perk: Dual casting elemental spells, causes them to stagger while magicka is at 75% or higher (enabling all spells would require manually adding the effect to each spell, making it incompatible with modded spells without a manual patch. we might fix this later).
Get the mod here: https://www.nexusmods.com/enderalspecialedition/mods/197 AdFlyThis will alter and/or move most perks to give specialist builds more options and make hybrid builds more reasonable. Rather than locking you to a specific weapon or spell school, you might simply focus on damage or spell duration for example.Ideally most perk trees will have something to benefit most…