Tag: Skyrim Balanced Leveling

  • Balanced Leveling V2 release! 2.0

    With default settings, upon level up all 3 attributes are increased by 1 in addition to regular level up rewards. Specifically changes will be applied after you choose a stat to increase during the normal level up process and then close the menu. This is unavoidable, as it’s the only time a script can tell […]

  • Balanced Leveling 1.1 – So much More!

    A user requested that carry weight be added, which gave me the idea to add a few other options too. The creation kit wiki doesn’t have any explanation of actor values though. luckily i found a wiki that does: https://elderscrolls.fandom.com/wiki/Console_Commands_(Skyrim)/ActorValues https://en.uesp.net/wiki/Skyrim_Mod:Actor_Value_Indices I’m also adding some tooltips and such, after studying up on the woefully undocumented […]

  • Balanced Leveling 1.0 – Feature complete

    I decided to finally learn Mod Configuration Menus, as planning the options and features around the many many restrictions of skyrims message boxes was giving me a headache and requiring i draw flowcharts. So now balanced leveling has an MCM and i can provide alot more options in a much easier to use format. SkyUi […]

  • Balanced Leveling – 0.3 update

    The stats bonus is now retroactive. Stats are now calculated based on your current level at level up screen. So if you cheat and raise or lower your level or a mod alters it, this mods stat bonuses will alter accordingly upon the next level up screen. The stat bonuses are now retroactive and dynamic. […]

  • Balanced Leveling

    Made by request; upon level up all 3 attributes are increased by 1 in addition to regular level up rewards. Compatible with everything, can be added and removed at any time! Added stats can be removed by the ModAv console command; player.modav statToModify -(currentLevel-1) player.modav magicka -3 Get the mod here: https://www.nexusmods.com/skyrimspecialedition/mods/47910 If you have […]