Tag: Skyrim mod update

  • Golden Progression V2 1.1

    fixed tooltips not having uniform formatting fixed button text not having uniform formatting Added current gold to button text for live updates Added new cost formula: (current skill level + offset) * multiplier Default offset is 3 and default multiplier is 17 Added new page: cost settings Players can now alter the cost formula, even […]

  • Golden Progression V2 1.0!

    Finally Version two has fully working basic features. I had a breakthrough learning the applications of functions that streamlined the process significantly and reduced the amount of code to around 30% of what it was. I also swapped out the clunky sliders for snappy buttons and overhauled the features to buy entire skill levels rather […]

  • Golden Progression 0.6

    Fixed all but lockpicking, enchanting and alteration. May have issues if you update the mod and try to play a save that had previous version of the mod. Get the mod here: https://www.nexusmods.com/skyrimspecialedition/mods/49140

  • Golden Progression 0.5

    Busy week a few false starts and full code rewrite, so we are skipping to 0.5. I found i can add “\n” to some text fields to create a line break. So the formatting and readbility of the tooltips is greatly improved. heres an example: SetInfoText(“Current level is:” + hArmCurLvl + “Remaining Gold = ” […]

  • Golden Progression 0.2

    Thanks to cocacrispy find the correct functions and a great example of how to use them, i managed to implement a bunch of planned and requested features. There also many more to come! I was stuck, unable find away to get skill level xp values and how much xp would be needed to level a […]

  • Chaos Mode – 0.2 new triggers and effects

    Get the mod here: https://www.nexusmods.com/skyrimspecialedition/mods/47413 In addition to magic effects on the player triggering chaos mode, you can now set it to every x seconds! Up to a maximum of 600 seconds. This trigger uses real life seconds not in game seconds and doe’s not count time spent in menus or alt tabbed etc.. Known […]

  • Wizards Pocket Study – Update 1

    Get the updated mod here: https://www.nexusmods.com/skyrimspecialedition/mods/14923 Changes: Removed the duplicate mannequins from the forge. Replaced the crummy old dwarven slab, with a fancy double bed. The bed now also should count as being a safe owned bed. fixed the broken Aetherious storage in the forge Removed broken buff script from fancy dias in bedroom. There’s […]