Dragons Dogma 2 How to Mod Augments the .pak editing method

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4 responses to “Dragons Dogma 2 How to Mod Augments the .pak editing method”

  1. c Avatar
    c

    The notes inside the RE_RSZ template mention to se v9 or v10 of 010 Editor to avoid crashes. It crashes for me with either version anyway.

    1. digineaux Avatar

      Im running version 14.0.1 windows 64 bit on a windows 11 install. Which notes are you reffering to? are there some comments in one fo the scripts? or am i just blind and missed it in the readme?

  2. c Avatar
    c

    Game version detection was broken with RE_RSZ. Had to manually enter DD2 and disable the detection in the template file for it to run. Working fine now. Haven’t found the values I’m searching for yet though (vocation stat growths).

    1. digineaux Avatar

      Odd, may have been an update since i wrote this. Probably in response to the game update. Glad it’s working and thanks for commenting, other users may find it helpful if they have the same issue. Yes finding files is the hard part, you may have luck asking on the modding discord or trying REFrameworks object browser. You could also check the stat growth mods from the first game, it could be in the same directory.

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