A kenshi stat overhaul.
Currently implemented but untested:
- You can hire mercs for longer periods.
- Mercs will offer to let you rehire them at a higher rate before leaving.
- Recruit mercs at the end of a contract if they like you and your extremley wealthy (474,000).
- attack slots upped to 4. Basically means 4 times as many combat interactions can happen at once. instead of 4 enemies taking turns to hit you they can hit you at once, it doesn’t mean they will, but they can. This of course gives a buff to larger forces vs high skill and well equipped forces.
- dodging is about 70% faster, so martial artists can actually use their attacks. This is faster than blocking as it should be, it is harder to train after all.
- Crossbows and weapons have been changed to be more specialised. I havn’t change damage much. The horsechopper actually excels at dismembering large creatures now, for example. Descriptions have been altered to reflect their intended role
- Added special club and xbow.
I reccomend the Better Mercanary Contract mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=1387683396 It does a much better job of modifying mercanaries then me. load it below my mod in the load order.
Downloads
Installation
- Subscribe on Steam Workshop
- Enable mod in the mods tab of the game launcher
- I reccomend using this as a base and letting other mods overwrite it. But if you want this mods changes load it at the bottom.
Compatibility
Compatible with everything.
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