Balanced Leveling 1.1 – So much More!
Modding | Skyrim Special Edition | Updates

Balanced Leveling 1.1 – So much More!

A user requested that carry weight be added, which gave me the idea to add a few other options too. The creation kit wiki doesn’t have any explanation of actor values though. luckily i found a wiki that does: https://elderscrolls.fandom.com/wiki/Console_Commands_(Skyrim)/ActorValues https://en.uesp.net/wiki/Skyrim_Mod:Actor_Value_Indices I’m also adding some tooltips and such, after studying up on the woefully undocumented…

Shock, lightning and electricity begone
Modding | Skyrim Special Edition | Uncategorized | Updates

Shock, lightning and electricity begone

No more Shock sounds! I have replaced all the shock sounds i could find and altered the colors of shock effects which use the texture gradients to green and red. Unfortunately many effects colors are embedded in their mesh.nif. But in combination with all my changes it seems i managed to remove those pesky flickering…

Shock, lightning and electricity begone -for phobia sufferers – release 0.2 no more shock visuals
Modding | Skyrim Special Edition | Uncategorized | Updates

Shock, lightning and electricity begone -for phobia sufferers – release 0.2 no more shock visuals

I am manually altering spell effects with custom Anti Magic effects or fire and frost. and sparks to use fire or frost visuals and changing the description to match: Affected magic effects so far: crShockDamageConcAimed – Sparks ShockDamageFFAimed75 -ThunderBolt I quickly realized the above was dumb and gonna take ages, so im now attempting to…

Shock, lightning and electricity begone -for phobia sufferers – release 0.1
Modding | Releases | Skyrim Special Edition | Uncategorized

Shock, lightning and electricity begone -for phobia sufferers – release 0.1

With this mod the aim is to eliminate all vanilla references to shock, including sounds and visuals. So far ive removed the shock spells from J’zargo and gave him a much more sensible spell arsenal (he doesn’t even have his own “J’zargos flame cloak in vanilla). A little extra mana, and the destruction tree perks….

Balanced Leveling
Modding | Releases | Skyrim Special Edition

Balanced Leveling

Made by request; upon level up all 3 attributes are increased by 1 in addition to regular level up rewards. Compatible with everything, can be added and removed at any time! Added stats can be removed by the ModAv console command; player.modav statToModify -(currentLevel-1) player.modav magicka -3 Get the mod here: https://www.nexusmods.com/skyrimspecialedition/mods/47910 If you have…

Chaos Mode – 0.2 new triggers and effects
Modding | Releases | Skyrim Special Edition

Chaos Mode – 0.2 new triggers and effects

Get the mod here: https://www.nexusmods.com/skyrimspecialedition/mods/47413 In addition to magic effects on the player triggering chaos mode, you can now set it to every x seconds! Up to a maximum of 600 seconds. This trigger uses real life seconds not in game seconds and doe’s not count time spent in menus or alt tabbed etc.. Known…

Chaos Mode
Modding | Releases | Skyrim Special Edition

Chaos Mode

Get the mod here: https://www.nexusmods.com/skyrimspecialedition/mods/47413 This is designed to be a sort of challenge mod or way to spice up playthroughs for veteran players on there 213th playthrough. Essentially when triggered, Chaos Mode Activates an effect at random. It’s kinda like wild magic from DnD or having wabbajack cast on you. Once installed a scroll…

Kodaxmaxs Kenshi Overhaul – Update 2 races and bugs
Kenshi | Modding | Updates

Kodaxmaxs Kenshi Overhaul – Update 2 races and bugs

Steam version: https://steamcommunity.com/sharedfiles/filedetails/?id=2404127478Nexus version: https://www.nexusmods.com/kenshi/mods/817/ Races today! I tried to stay true to their original specializations and prioritized lore. So the balance will probably be off until i can get time to do a few playthroughs or get a some feedback. Though the only one im really worried about is the soldierbot, but as there…