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Synergetic Perk Overhaul – Enderal Mod

Get the mod here: https://www.nexusmods.com/enderalspecialedition/mods/197 AdFlyThis will alter and/or move most perks to give specialist builds more options and make hybrid builds more reasonable.  Rather than locking you to a specific weapon or spell school, you might simply focus on damage or spell duration for example.Ideally most perk trees will have something to benefit most…

Balanced Leveling 1.1 – So much More!
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Balanced Leveling 1.1 – So much More!

A user requested that carry weight be added, which gave me the idea to add a few other options too. The creation kit wiki doesn’t have any explanation of actor values though. luckily i found a wiki that does: https://elderscrolls.fandom.com/wiki/Console_Commands_(Skyrim)/ActorValues https://en.uesp.net/wiki/Skyrim_Mod:Actor_Value_Indices I’m also adding some tooltips and such, after studying up on the woefully undocumented…

Balanced Leveling 1.0 – Feature complete
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Balanced Leveling 1.0 – Feature complete

I decided to finally learn Mod Configuration Menus, as planning the options and features around the many many restrictions of skyrims message boxes was giving me a headache and requiring i draw flowcharts. So now balanced leveling has an MCM and i can provide alot more options in a much easier to use format. SkyUi…

Balanced Leveling – 0.3 update
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Balanced Leveling – 0.3 update

The stats bonus is now retroactive. Stats are now calculated based on your current level at level up screen. So if you cheat and raise or lower your level or a mod alters it, this mods stat bonuses will alter accordingly upon the next level up screen. The stat bonuses are now retroactive and dynamic….

Balanced Leveling
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Balanced Leveling

Made by request; upon level up all 3 attributes are increased by 1 in addition to regular level up rewards. Compatible with everything, can be added and removed at any time! Added stats can be removed by the ModAv console command; player.modav statToModify -(currentLevel-1) player.modav magicka -3 Get the mod here: https://www.nexusmods.com/skyrimspecialedition/mods/47910 If you have…

Chaos Mode – 0.2 new triggers and effects
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Chaos Mode – 0.2 new triggers and effects

Get the mod here: https://www.nexusmods.com/skyrimspecialedition/mods/47413 In addition to magic effects on the player triggering chaos mode, you can now set it to every x seconds! Up to a maximum of 600 seconds. This trigger uses real life seconds not in game seconds and doe’s not count time spent in menus or alt tabbed etc.. Known…

Chaos Mode
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Chaos Mode

Get the mod here: https://www.nexusmods.com/skyrimspecialedition/mods/47413 This is designed to be a sort of challenge mod or way to spice up playthroughs for veteran players on there 213th playthrough. Essentially when triggered, Chaos Mode Activates an effect at random. It’s kinda like wild magic from DnD or having wabbajack cast on you. Once installed a scroll…

Wizards Pocket Study – Update 1
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Wizards Pocket Study – Update 1

Get the updated mod here: https://www.nexusmods.com/skyrimspecialedition/mods/14923 Changes: Removed the duplicate mannequins from the forge. Replaced the crummy old dwarven slab, with a fancy double bed. The bed now also should count as being a safe owned bed. fixed the broken Aetherious storage in the forge Removed broken buff script from fancy dias in bedroom. There’s…